WoW: Dragonflight’s dragons take on forms that don’t correspond to their narrative.
World of Warcraft Dragonflight is the latest expansion of the franchise that decided to turn the main story around, delving into the world of dragons. In the past, the Dragon Islands had already appeared as one of the mythical places for the WoW universe, however, despite knowing that it was basically the origin of these magical creatures, there were not many details discovered and from time to time the players wondered about it.
So now that Blizzard has tried to refresh the experience of one of its most important role-playing games, it also offers its fans new aspects that have nothing to do with the story of these incredible areas and the revelation of parts of their society and traditions. But far from answering the unknowns of this decision, WoW has simply created more confusion around the issue.
Why are the skins so different in World of Warcraft Dragonflight?
In case you haven’t played the recent expansion yet, any dragon’s appearance is basically the humanoid form it has chosen. There are a considerable number of aspects that they can take on, of course, but the well-known “visa form” is the one they choose automatically. And this has a reason.
There is a story called “Visa Day” which was written by Steve Danuser, the narrative director for World of Warcraft. And, when it comes to young dragons, in theory it is a kind of rite when they reach adulthoodso the story refers to this important day for the creatures.
Well then, there are leaders within the five dragonflights and their aspects have a respective popularity within the community. In fact, these visas were used for Dragonflight promotional material, which led them to be identifiable even before understanding the history of that hidden civilization for years. For example, Ysera has the appearance of a night elf; Malygos, Nozdormu, and Alexstrasza are high elves; and finally, Neltharion is a human.
Here apparently there is no problem with the appearances of the dragons until… surprise! almost all the races chosen by these did not exist when the dragons first used these forms. According to the WoW narrative, humans arose from the giant vyrkul some 15,000 years before the events of the game; in the same case, the high elves were exiled from Kalimdor 7,000 years ago. So if Dragonflight allows the mythical creatures to have these aspects it’s strange considering they didn’t know who they were.
Also, this is not the only plot that contradicts the events of Dragonflight. In the Dragonflight trailer appears Sindragosa, the wife of Malygos from Wrath of the Lich King. But, in case you were wondering, his race is also that of a high elf, which implies that he could not have existed at that time either.
What would be the explanation for this?
It is possible that Dragonflight will use their human forms to make them attractive for the expansion. At the moment, Blizzard has not given explanations about the time line, since for many it does not make sense and they are still wondering. But the most likely answer is the one you just read, because if World of Warcraft wanted to stick to its own narrative, it would have added more shapes and only changed the most recent story to include humans.
However, another of the unknowns around the aspects is that there is no diversity. Apart from the obvious inconsistencies with the timeline, four of them belong to elves. However, Ysera’s appearance is not a conventional elf, perhaps because if they all corresponded to the same pattern, he would have been repetitive enough for fans of him. But this also doesn’t explain why in more recent leaders the franchise was limited to elven and human figures.
This, to a large extent, disappointed the World of Warcraft fan community considering that Dragonflight promised to bring new content after many years of the conflict between Sylvanas and Tyrande. Undoubtedly, the idea of returning to the mysterious history of dragons was a success, because the details of their civilization gave rise to many game alternatives, however, perhaps WoW should have considered building a consistent timeline.