We show you how to complete all the Asia campaigns in Age of Empires II: Definitive Edition
In this Age of Empires 2 guide we are going to review How to complete all Asia campaigns currently available in the game, part of the Definitive Edition and DLCs. In this case, they correspond to various civilizations, such as the Tartars, Hindustanis, Bengalis, and Dravidians. Let's see in detail the missions of each one and how to overcome the main challenges of each one.
Tamerlane
We start with the Tamerlane's campaignin which we will play with the Tartars. We will have to overcome 6 missions and we will be represented with the purple color. It's an easy level campaign, one of the best to start with.
- Amir of Transoxiana
- Gurkhan of Persia
- The herald of destruction
- The Sultan of Hindustan
- The scourge of Levante
- A titan among mortals
Now let's move on to the strengths of our civilization to take advantage of.
- Unique Units
- Keshik Keshik: Cavalry that generates gold when attacking units.
- Flaming Camel: Suicide unit that has a bonus against cavalry.
- Unique Technologies
- Silk Armor: +1 missile armor for Light Cavalry, Steppe Spearmen and Cavalry Archers
- Timurid siege tactics: Rock Throwers gain +2 range.
- Civilization Bonuses
- Cattle contain +50% feed.
- Units deal +50% lift damage (+25% is regular lift damage).
- Fingerprint and Birth Tactics free.
Genghis Khan
We continue with the Genshis Khan campaignin which we will play as the mongols. We will have to overcome 6 missions and we will be represented with the orange. It's an easy level campaign, one of the best to start with.
- Crucible
- A life of revenge
- Towards China
- The Horde Rides West
- The Promise
- Mongolian Peace
Now let's move on to the strengths of our civilization to take advantage of.
- Unique unit
- Mangudai: Horse archer with an attack bonus against siege weapons.
- Unique technologies
- Nomads: Houses retain their population even if they have been destroyed.
- Military training: Increases the movement speed of siege weapons by +50%.
- Civilization bonuses
- Hunters work 40% faster.
- Light Cavalry, Hussar, and Steppe Lancer have +30% hit points.
- Archer Cavalry, Heavy Archer Cavalry and Mangudai fire +25% faster.
Prithviraj
We continue with the Prithviraj campaignin which we will play as the Gurjaras. We will have to overcome 5 missions and we will be represented with the blue color. It is a medium level campaign, somewhat superior to other simple ones we have already seen.
- Born from fire
- Digvijaya
- The hand of a princess
- The destiny of India
- The Legend of Prithviraj
Now let's move on to the strengths of our civilization to take advantage of.
- Unique units
- Chakram Launcher: Light infantry unit with ranged attack with penetrating damage.
- Shrivamsha Rider: Light cavalry that can dodge projectiles.
- Camel Explorer: Initial camel rider.
- Unique technologies
- Chatrias: Military units cost -25% food
- Border guards: Camel Riders and Elephant Archers gain +4 melee armor.
- Civilization bonuses
- They start the game with a Camel Scout.
- They start with 2 Berry Bushes under the Town Center.
- You can garrison the Mills with livestock to produce food.[nota 1]
- Mounted units deal +20%/+30%/+40% additional damage in the Federal/Castle/Imperial Age.
- They can guard the docks with fishing boats.
Suryavarman I
We continue with the Suryavarman I campaignin which we will play as the Khmer. We will have to overcome 5 missions and we will be represented with the cyan color. It is an easy level campaign, one of the simplest in this region.
- The Usurpation
- A Brake on Rebellion
- A very risky mission
- Challenging a Thalassocracy
- Nirvanapad
Now let's move on to the strengths of our civilization to take advantage of.
- Unique unit
- Elephant with crossbow: A heavy, siege cavalry unit.
- Unique technologies
- Steel Fangs: Gives Combat Elephants +3 attack.
- Double Crossbow: Scorpions and Elephants with crossbows fire a second projectile.
- Civilization bonuses
- They do not need to build the buildings needed to advance to each Age.
- Battle Elephants are 15% faster.
- Villagers can take shelter in Houses
- Villagers do not need to deposit food from Farms, but they work 3% slower.
Gayamada
We continue with the Gayamada campaignin which we will play as the Malays. We will have to overcome 5 missions and we will be represented with the red. It is a mid-level campaign, slightly above other simpler ones in this region.
- The Story of Our Founders
- Unconditional Loyalty
- An Oath to Unify Nusantara
- Serving a New King
- The Tragedy of Pasunda Bubat
Now let's move on to the strengths of our civilization to take advantage of.
- Unique unit
- Recruit with Karambit: Cheap infantry that only takes up half the population space.
- Unique technologies
- Thalassocracy: Upgrade Docks to Ports, which shoot arrows.
- Leva en Masa: Militia and subsequent items change their gold cost per food.
- Civilization bonuses
- Age advancement is 66% faster (only taking 60% of the usual time).
- Fish Traps are 33% cheaper.
- Fish Traps provide 3 times more food (2145 food).
- Battle Elephants are 30% cheaper.
The Law
Now it's the turn of the Le Loi campaignin which we will play as the Vietnamese. We will have to overcome 6 missions and we will be represented with the yellow color. It is a difficult campaign, the complexity increases with these scenarios, so you will have to be more focused.
- Dai Viet Uprising
- Siege on the Mountain Top
- Hanoi, Seat of Battle
- Road to the South
- Attack from three fronts
- The Final Fortress
Now let's move on to the strengths of our civilization to take advantage of.
- Unique unit
- Rattan Archer: foot archer with high missile armor value.
- Imperial Skirmisher: Elite Skirmisher upgrade, with increased HP and attack.
- Unique technologies
- Chatras: Grants Combat Elephants +50 PR.
- Paper money: Gives each player on the team 500 gold.
- Civilization bonuses
- Reveals enemy positions at the start of the game.
- Archery Range units have +20% HP.
- Free lift.
- Economic improvements do not cost wood.
Bayinnaung
We finished with the Bayinnaung Campaignin which we will play as the Burmese. We will have to overcome 5 missions and we will be represented with the greenish color. It is a difficult level campaign, one of the toughest in the region.
- Two Burmese Tigers
- Mandalay Cobra
- Peacock, Feathers Spread
- White Elephant
- Old Tiger
Now let's move on to the strengths of our civilization to take advantage of.
- Unique unit
- Arambai: Horse archer with a powerful but imprecise attack.
- Unique technologies
- Manipur Cavalry: Gives cavalry +4 damage against archers.
- Howdah: Gives Battle Elephants +1/+1 Armor.
- Civilization bonuses
- Infantry have +1/+2/+3 attack in the Feudal/Castle/Imperial Age.
- Logging camp upgrades are free.
- The Monastery's technologies are 50% cheaper.
- War Elephants have +1/+1 armor.
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