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Diablo IV dungeons have become a point to analyze for players who up to now have been able to enjoy playing the Diablo IV beta for a couple of hours. The feedback from the community has not been long in coming and we have had a repertoire of everything.
Many of these fans have noticed the dungeons, which are, after all, one of the emblems, a hallmark of the Diablo saga. Criticism has been registered in all spectrumsfrom those who are satisfied, to those who consider that they are literally the worst.
Diablo IV dungeons at the center of the debate
Users have noticed that Diablo IV dungeons need to be improved, especially in their design aspects and their randomization system. Although this controversy has not been comparable to previous ones or to the problem of very serious failures and connection that the title has had
The main complaint has focused on the repetitive and lacking in difficulty designs that the dungeons seen up to the time of writing this article have presented. Lack of variety and originality They were one of the points that the community has claimed, just as they didn’t really like that the puzzles are so repetitive.
Diablo IV Beta Is Now Live – What Are You Thinking Of? [ENCUESTA]
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Day by day the community continues to speak out about the errors in the Diablo IV beta, the systems that have been recycled from previous installments such as key collection, and the monotonous puzzles present in the dungeons that until now, they have not finished conquering the hearts of the fans.