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Obviously technology is advancing more and more leaps and bounds, and It is a fact that the technical and graphic aspects of video games will increase with each passing year. However, with ray tracing we find ourselves in a special situation.
This is a feature that on the one hand improves the graphic quality of the title, the shadows, and brings a notable plus to immersion as far as visual aspect is concerned. However, this could not be all pretty, since a large cost in graphic quality has an impact on worse performance on our devices.
Your opinion is important, what do you think of the way ray tracing in current games?
We all have an opinion on the matter, and it is logical that many prefer to enjoy a remarkable graphic quality despite sacrificing some performance. Of course, all this depends on the video games we want to refer to, but if we take Elden Ring and Cyberpunk 2077 as key examples, it leads us to wonder many things.
For example, if the improvement in graphic quality is so notable as to impair our performance and make our graphics sweat the fat drop. Obviously activate the ray tracing has its costone that not everyone is willing to accept when it comes to enjoying their games.
According to Digital Foundry, ray tracing in Elden Ring is not worth it
we are xbox.com
We have recently seen how big analysts like Digital Foundry have criticized the ray tracing in Elden RingSince for them the impact it has on performance is not consistent with the graphic quality it provides us, what do you think of the way ray tracing?