Metal Gear Solid 4 worked wonderfully on Xbox 360, the problem why it didn’t make it to Microsoft’s console was something else. And it is that with the recent presentation of Metal Gear Solid: Master Collection Volume 1, there are many fans who have been happy to be able to enjoy the classics of the saga on platforms that have never been enjoyed before. This is why many of us are waiting to know if this “Volume 1” is what we are all waiting for, and that its volume 2 would mean the arrival of a game that has been exclusive for years to reach the rest of the consoles.
Among all the games in the Metal Gear Solid saga, there is a special case that doesn’t make much sense if we compare it with the rest of the saga. We talk about Metal Gear Solid 4, which after being released on Playstation 3, was forgotten and nothing was ever done with it again. The rest of the games in the saga have received HD re-releases or subsequent compilations, but not Metal Gear Solid 4, which has not even seen the light of day on Sony’s own consoles.
Metal Gear Solid 4 worked wonderfully on Xbox 360, the problem was another
The question that arises here is obvious,Why didn’t it come out on Xbox 360? Well, there is an answer to that question., and was given by Ryan Payton, the game’s assistant producer, during a presentation of his upcoming book. In this interview Payton has declared that there was no exclusivity agreement and that everything was reduced to a simple question of format.
There was no exclusivity agreement to ensure that the game would only be released on PS3, and that instead the decision came down to the choice of disc format used on Microsoft’s console.
Payton has also claimed that Konami dedicated a dedicated team to see if Metal Gear Solid 4 could be ported to Xbox 360. And despite the Playstation fans many of the team were, and their belief that the game would work terribly wrong, Konami’s R&D team organized a meeting where they could see the fruits of their labor… Metal Gear Solid 4: Guns of the Patriots running beautifully and smoothly on Xbox 360.
So what was the problem? The problem came directly from the format chosen by Microsoft for its game discs., DVD-ROMs, with a storage space of only 8.3 GB. This required Metal Gear Solid 4 to be split across multiple discs, something Konami was unwilling to do. So it wasn’t exclusivity, or the well-known fanaticism of Kojima’s team at the time, it was the discs that left Metal Gear Solid 4 off Xbox 360 forever.