The great Charles Martinet He will always be remembered for having been in charge of providing the voice for all the titles in which Mario has appeared since the classic Super Mario 64. That was until last year, when it became official that he would no longer be the voice of the Nintendo plumber. Even so, in addition to being responsible for allowing one of the most charismatic characters in video games to speak, he has also voiced Luigi, Wario and Waluigi.
Thanks to this, it served for Mario to begin to leave us with Some of his most emblematic phrases, some of them being “Mamma mia” and also “It's-a-me, Mario”, but if there is another one that we cannot forget it is “Here we go!”. Especially because behind it lies an enormous curiosity, to the point that it could be considered the most important of all.
It turns out that these three words are not only spoken by Mario, but were reused in more characters to give them voice. Without going any further, this expression It was used for the sounds of the Bob-ombs, the Goombas and the Monty Molesthree of the most classic and popular enemies in the entire Mario universe.
Naturally, none of them actually talk, as they just make sounds. However, these were not created out of nothing and that is where the phrase “Here we go!” comes in, because what Nintendo did was modify the speed and volume at which you listened, resulting in the sounds of this trio of enemies so memorable. You just have to take a look at the following video to see it.
The truth is This technique has not been used only by Nintendo. In the Pokémon saga, an identical example has been followed for the screams emitted by some creatures throughout the franchise, so some share the same slightly modified one. Of course, after this, it would be like a way of saying that, from a certain point of view, Charles Martinet has also given voice to more characters in the saga.
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