Miyazaki explains that creating a game as large and ambitious as Elden Ring was not without challenges. Development took longer than originally planned, which brought its challenges. However, he describes the whole process as extremely fun and rewarding. Hidetaka is excited to be able to repeat this experience when creating another game from FromSoft.
“There are always things that go well and things that don't go well. Taking the pieces that didn't work this time with Elden Ring, incorporating them and improving them in a future title – that's something i'm really looking forward to.“
“ELDEN RING IS ACTUALLY A SLOW-STEWED FOOD.”
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