We show you in this Diablo IV class guide how to get the most out of the Rogue, his best builds and abilities.
In Diablo IV we have several classes that we can create at will and choicein this case we are going to see how to get the maximum potential to the Rogue. We explain all the main features and bonuses that the class hasin addition to all skills and best builds to progress in the best way with it.
General Characteristics of the Rogue
We leave you below with all the information you need to know about the Rogue class.
- Class Description: Rogues are agile fighters specialized in close and long-range combat. They are capable of defeating any enemy with their imbued weapons and powerful combo attacks.
- Attack type: Melee and distance.
- Resource: Energy
- Equippable Weapons: Daggers, one-handed swords, bows or crossbows.
- Skill branches: basic, main, agility, subterfuge, imbue and ultimates
- Class Bonuses:
- Each point of Dexterity will increase Ability Damage by 0.1%
- Each point of Force will increase the generation of the Energy resource by 0.1%
- Each point of Intelligence will increase Critical Strike Chance by 0.02%
Advantages and disadvantages of the class
Let’s highlight to start your main strengths and advantages that we can find in the class:
- Is a very agile classthe most, with good mobility to get in and out of fights fast.
- Have a very high damagein addition to great versatility, we can attack both from a distance and melee. We can even apply several altered states, highlighting the poison.
- It has a very good scaling in the critical hit chancein addition to that thanks to his rank and good skills We will have it easy to avoid many enemies.
Next you have the disadvantages and weakest points of the class:
- Is a of the most fragile classes in terms of life and resistance it means. If we are caught we are dead, so we depend a lot on our skill with our hands and a good positioning in battle.
- We have abilities that can contribute something to our defense, even incapacitate enemies, but equally we are very vulnerable in meleeespecially against large hordes of enemies.
best builds
We arrived at the section where we discovered what is the best we can play with the Roguethe best builds, the key skills And what are the main attributes that we will look for for our equipment in general. For this class we have two very viable and good options, it depends on your play style. These are focused on traps or on the mobility and main damage of the slash abilities.
- Priority stats for builds: Intelligence and Dexterity
- Most wanted attributes in objects: damage, critical chance, critical damage, movement speed and dodge chance.
trapper rogue
With this build we will have a lot of area damage and crowd control. With a lot of lack in defense but we cover that section with the mobility of Carrera. Obviously it is focused on the traps, being the poison and the deadly (ultimate) the axis of the build itself. It can be complex to play for beginners.
Next you have the skills to enhance for this build.
Ability | Category | Guy | Description |
---|---|---|---|
Puncture | basic | Shooter | Throw blades at a short range that deal 21% damage. Every 3 casts, enemies are Slowed by 20% for 2s. Critical hits always slow. |
twisted leaves | Major | beheading | Impale an enemy with your blades, dealing 72% damage and causing you to deal 8% increased damage while impaled. After 1.5s, the blades return to you, piercing enemies for 132 damage. |
poison trap | Subterfuge | Trap | You place a trap that arms after 1.25s. When an enemy comes within range, it activates, dealing 345% poison damage over 9s to enemies in the area. |
Mortal trap | final | Trap | You place a trap that arms after 1.25 seconds. When an enemy comes within range, it activates, dealing a total of 250% damage to each enemy in the area. |
Career | Agility | imbuable | Dash forward and cleave enemies for 32% damage. |
step of the shadows | Agility | beheading | Become Unstoppable and dash through the shadows to backstab your victim for 72% damage. Afterwards, you gain 50% increased movement speed for 2s. |
Agile and deadly rogue
This build is completely focused on mobility and damage. We cover our defenses a little more with Dark Shroud, the rest is damage, a lot of melee and the help of Dash to get us around. Slightly less complex than the previous build, also one of the most recommended.
Next you have the skills to enhance for this build.
Ability | Category | Guy | Description |
---|---|---|---|
twisted leaves | Major | beheading | Impale an enemy with your blades, dealing 72% damage and causing you to deal 8% increased damage while impaled. After 1.5s, the blades return to you, piercing enemies for 132 damage. |
poison trap | Subterfuge | Trap | You place a trap that arms after 1.25s. When an enemy comes within range, it activates, dealing 345% poison damage over 9s to enemies in the area. |
dark shroud | Subterfuge | – | You surround yourself with up to 5 protective shadows. Gain 8.0% damage reduction per active shadow. Each time you take direct damage, that damage is reduced and a shadow is consumed. |
dark clone | final | – | Your clone mimics your actions for 15 sec. This dark clone deals 60% of your damage. |
Career | Agility | imbuable | Dash forward and cleave enemies for 32% damage. |
step of the shadows | Agility | beheading | Become Unstoppable and dash through the shadows to backstab your victim for 72% damage. Afterwards, you gain 50% increased movement speed for 2s. |