It is true that EA Motive is immersed in the production of an Iron Man video game, but the adventures of the iron warrior have not been exactly spectacular. adaptations of Robert Downey Jr. films They did not arouse much applause, although perhaps that would have been the case with the 2003 title.
Programmer Kevin Edwards, a former employee of GenePool Software, has revealed the existence of a project he worked on called The Invincible Iron ManThe studio was in charge of the work that was rejected by Activision, but in fact part of the title was developed “for about five or six months with a completely new engine for PC, Xbox and PS2.” Below you can see the result.
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A bit of gameplay from the Xbox game “The Invincible Ironman”. A bit of combat and flying. I apologize for my lack of skill in playing!
Another gameplay has been shared by good old Kevin where we can see the first moments of the adventure of the parents of the legendary X-Men 2: Wolverine's Revenge“Our project was cancelled and we were out of a job! It really looked great,” says the developer, and he's right.
These are just initial steps, but in the game it seems that We could fly freely using Iron Manas well as launch energy beams to finish off enemies. The aesthetics and graphics are more than decent for the time, although Activision decided to pull the plug. According to Edwards, he never knew the exact reasons behind the cancellation, but “the delay of the movie was a big one, or maybe they didn't think the game was good enough and therefore didn't want to fund it anymore. Or maybe they had another developer in mind to do it.”
As GamesRadar+ points out, the curious thing is that a video game with the same name was released in 2002, but for GBA. It was created by Torus Games and Activision did sponsor it in this case.
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