A Bungie developer explodes against the difficulty of Blizzard’s game.
Although some have not stopped to think about it, game developers they are also players in their spare time and, like us, there are games they like more, games they like less, things they would have done differently, etc. Like any person, only because of his position, Your comments or criticisms are especially relevant. As the review of this bungie developer to one of the Diablo IV features that didn’t end entirely well.
Diablo IV counts among its functions with a level scaling system which makes the power of enemies adjust to your current level so that there are neither very strong nor very weak enemies. This system allows, among other things, to explore whether to find large enemies that, due to their level, prevent you from passing or that, when reviewing areas after some time, their secondary missions continue to provide some challenge, instead of killing all the enemies in one fell swoop. . The other side of the coin is that overall feeling of power is reduced.
Blizzard responds to criticism of Diablo IV
Since the start of Diablo IV’s first beta, there have been players who have pointed out this feature and said they don’t like it, but none of them have had the kind of backlash that critics of Chad Jessup, one of Bungie’s systems engineers. Now he has a private account, after the story went viral, but we can see in the screenshots below (via PCGamesN) that a few days ago, Chad commented on his Twitter account that Diablo IV’s level scaling system was “one of the worst ideas” in video gameswhat is “lazyand “ruins character progress.” It just “disgusts”he assured.
What he surely did not expect is that his angry criticism on social networks would reach the eyes of Mike Ybarracurrent president of Blizzard. “Lazy, huh?”responded the former Xbox manager.
Later, Jessup tried to qualify your wordsWhile claiming he was simply criticizing a feature he didn’t like, he wasn’t saying that Diablo IV “is bad, difficult, or lazy. I have only showered praise on the game as a whole.” He later quoted this tweet again, lamenting that his “wording could have been better.” He wanted to clarify that he does not criticize the developers and that Diablo IV is a “stellar” game.
In short, a curious story between two figures in the video game industry, which would not have been more relevant if it had been from someone else. All players ask for changes in Diablo IV of one thing or another, but maybe the shapes weren’t the best, but we all have our own opinions about games. Check out our in-progress Diablo IV review to see what we think of what’s new from Blizzard.