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Today the first impressions of Redfall, the long-awaited new video game from Arkane Studios (Dishonored, Prey, Deathloop) that will be released on Game Pass next May, have come to light. That is why those responsible for the title have also been granting interviews and in one of them the Arkane director has revealed that a PS5 version of Redfall was in development, but was cancelled. after the acquisition of the studio by Microsoft. This has been confirmed by Harvey Smith in a chat with the portal IGN France It comes at a bad time considering the disputes that the Redmond company and Sony are having with the purchase of Activision Blizzard.
“We were acquired by Microsoft and there was a change with a capital C. they came and said ‘PS5 no, we are going to focus on Xbox, PC and Game Pass’”, Smith explained about the development process for Redfall and the choice of launch platforms. There is nothing strange in this decision, on the other hand. games like Deathloop or GhostWire: Tokyo (both from Bethesda) came to PlayStation 5 first because they already had the deal signed before Microsoft’s acquisition of the North American company. Once the purchase was made and without commercial agreements involved, Microsoft decided that Redfall would be exclusive to the Xbox and PC ecosystem.
First impressions of Redfall We have already played the expected Xbox exclusive!
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Harvey Smith’s controversial and direct statements come just at a time when Sony is still sticking to its guns and maintaining its distrust that Microsoft keep Call of Duty as a cross-platform game once the purchase of Activision Blizzard King is confirmed, with the CMA (United Kingdom Competition and Market Authority) putting multiple obstacles to the agreement. Be that as it may, remember that Redfall will arrive next May 2 to Xbox Series X|S and PC, directly and from day one on Game Pass.