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Assassin’s Creed Mirage’s teleport movement to kill is like this for a reason, as explained by the animation director himself. And it is that as you all know, Assassin’s Creed Mirage was shown in more detail in the past Ubisoft Forward, and beyond the story details that were already known, Ubisoft showed some of the news that will come to the new title of the saga.
In this new installment of the franchise, elements such as stealth and parkour will once again be essential in carrying out our missions. However, there has been a movement that has drawn a lot of attention from the players, and for better or worse, this movement is designed this way with a firm purpose according to its animation director Benjamin Potts. The movement can be seen during the video from the past Ubisoft Forward, and we see how Basim is able to “teleport” from one enemy to another.
Assassin’s Creed Mirage’s teleport-to-kill move is like this for a reason
As you have seen in the video on his YouTube channel, the movement allows us to mark several enemies and create a “chain of murders” that will allow us to kill more than one enemy in the area. The problem for many is that To carry out these assassinations, Basim “teleports” from one enemy to another.and that has not ended up fitting many players.
Assassin Focus is a mechanic similar to Splinter Cell’s Double Assassination that controls the flow of multiple targets in close proximity with Basim’s concentration. It was created as a movement opportunity for the protagonist that has never been seen before, in order to express Basim’s agility.
New details about Assassin’s Creed Mirage’s parkour and combat
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His goal is to achieve several murders with smooth transitions between them, while still thinking that the protagonist is a human being and not a superhero. We do not know how this ability will influence the bulk of the game, but certainly it has managed to bring us a way of seeing the murders of Assassin’s Creed that we had not seen so far in this franchise. We just have to wait for the release of Assassin’s Creed Mirage to see first-hand how this ability works and if it breaks the game as many fear it might.