The most anticipated Disney racing game warms up before its release.
Just a few days left until early access of Disney SpeedStormthe first racing game to take place in the worlds of disney and pixar. It is developed by the Gameloft Barcelona studio, which already has experience with Car games like Asphalt 9 Legends. Now they have put all their love into a very ambitious game that has not been satisfied with what has been seen so far in the genre of arcade racing. Instead we find an adventure that all types of players can enjoy thanks to its deep gameplay and the combination of racing with combat.
He Barcelona study presented all the content of his new game at the Nintendo offices. Characters, circuits and, of course, its main mechanics. Disney SpeedStorm is a free to play with crossplay that will arrive in Early Access on April 18 for PlayStation, Xbox, Nintendo Switch and PC. The Founder Pack allows early access with interesting rewards to enjoy the title with total freedom with more characters unlocked from start or virtual money to spend. However, other users will also be able to get all the content playing games.
Different skills and power-ups
Gameloft Barcelona currently has a team of 250 people They have found several stones on the way. Although it is a study with successful mobile launchesin recent years they are launching their products to other platforms such as consoles. Disney SpeedStorm it is the result of that evolution that has allowed them to grow in the industry and whose excitement for the imminent launch could be seen on their faces. Raúl Nieto, Head of Marketing at SpeedStorm, highlighted the main strength of the gamegiven that “it is the only racing game on the market from Disney and Pixar”.
Indeed, SpeedStorm brings together characters from different movies, making a very interesting crossover with Mickey & Friends, Beauty and the Beast, Monsters SA, The Jungle Book, Mulan, Hercules and Pirates of the Caribbean. He campus is not closed, as they have promised upcoming free updates with new content. Every universe has 2-4 characters that will be selectable, as well as highly detailed environments of their worlds. Each one has their own abilities, power-ups and classes of characters.
Therein lies the key to SpeedStorm. there are runners faster, offensive or defensive that will turn each race into a pulse. combat is a important element of driving, as it is designed to deal with rivals in different ways. On the one hand, the enhancers have narrative sense with the characters. As explained by Antoine Cabrol, lead game designer, “Disney characters have their own personality and we wanted it to be reflected in the gameplay”. For example, the bear Baloo (The Jungle Book) will be able to throw fruits on the trackbut Mulan’s ultimate ability is fireworks.
The possibilities during the race they are huge and there is a lot going on on the screen. Pilots have a mechanic to push sideways rivals, stun and even take interesting shortcuts on a lane. The team wanted to achieve not only balance for competitive play, but a higher level of strategy. So players can experiment with character classes and level up to enhance its attributes without changing its main characteristics.
Circuits inspired by the worlds of Disney and Pixar
that feeling too has been transmitted with the environments. The circuits are designed with an overwhelming amount of detail so that feel alive and here are many good ideas. The player will be able to explore the worlds of the movies like never before, but by streaming the same magic. There are dynamic obstacles in the middle of the tracks to hinder the pilots, in addition to using the same template for create up to 6 variants of the layout. It is possible to find shortcuts and elements that give you more verticality to the scenarios.
Among the examples, we could see The Monster Factory SA It changes the environment when you walk through its doors like you could see in the movies. EITHER a track in black and whitepaying tribute to the animation of the 30s. This may seem only aesthetic, but there will be many elements that bring together the essence of Disney and Pixar. How could it be otherwise, SpeedStorm also has a Turbo mechanic that each character can fill with different actions like hitting an enemy in the case of the brawler or using the slipstream if he is a defensive character. Of course, the turbo is divided into several sections in such a way that it becomes yet another strategy of the game.
Finally, the level designer Ismael Gelabert also talked about some game modes. One of them they call Mist is dominated by a very dense fog that will not let the players see. This already promises a lot of funny situations, but they especially stood out the Flying Items that the objects will appear floating instead of resting on the floor of the track itself. That means that the players they can jump to catch them.
Other modes available will be the Boss Challenge which are racing with an extremely demanding AI; and Elimination that looks like a racing battle royale. From time to time, the player who goes in last position will lose points and you will be automatically transported to the first position. So continuously until the players lose all your points and only one remains. Disney SpeedStorm has an important competitive component with the mode online rankedbut you can also enjoy random races and up to a split screen offline mode to play with friends.
As of April 18 we will be able to try disney speed stormwho can enter Olympus the best racing games ever. You will receive a lot of content each season and it is a game with some customization options. This means that you can change elements of the vehicles such as the bodywork, spoilers or license plate with witty nods to the movies.