The shootouts and skirmishes that Helldivers 2 players experience are not pure entertainment for the masses, but rather they fulfill a greater objective such as settling an entire galactic war. The conquest or loss of a planetary sector is experienced with frenetic intensity, but above any side is Joel.
That is the name of an Arrowhead Game Studios worker whose task is to be the Game Master of the gameas if it were a session of Dungeons & Dragons. “You have many options within the game where the Game Master has a lot of control over the gaming experience. It is something that we are continually evolving based on what is happening in the game,” says Johan Pilestedt, CEO of the developer.
The person in charge himself confesses in PC Gamer that there are similarities with the Wizards of the Coast title, although with the particularity that “you can't be so personal with each individual. But you can still make the same twists.” The fights between the Terminids and the Automata They allow you to launch specific stratagems for players, but also to transfer the fate of the conflict to a larger scale.
The study has “predictions” about the future of war, although the situation has arisen that Joel has had to take action to balance the scales. “There have been sudden moments where maybe one planet was too easy or one was too difficult and [Joel] had to get up in the middle of the night to give the Automata some reinforcements so the players don't take it [al planeta] too quickly,” explains Pilestedt.
The director knows that the community of helldivers 2 He has become very fond of certain planets such as Malevelon Creek, which is part of the Automata territory, so they are taking into account his return soon.
“We look at individual planets as, 'There was one planet we made that was really fun,' and we've done a ton. But the community's attachment to each planet is significant… So one of the things we're studying internally is “How can we reconsider these planets so that they become another character for the future. (…) And as part of the roadmap, there are things that we want to keep secret because we want to surprise and delight.”
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