There is a certain imbalance in some prices.
Being one of the best-known games worldwide, it will not surprise anyone to know that League of Legends is completely free to playwhich takes precedence over the fact that it is one of the most profitable titles worldwide to the point that many have tried to copy or emulate its market model within the MOBA genre.
This is something that should not surprise anyone when we consider that the method you have to obtain benefits is through the characters and their different cosmetics, thereby giving rise to many players who are willing to pay for a skin. And if we add to that the fact that the community is counted by millions of playersthe counts come out alone.
New characters aimed at beginners should have a more affordable price
Now, it should be noted that in League of Legends you can take champions through the Blue Essence, this being MOBA currency which is obtained by leveling up, spending event points, among many other actions. And despite the fact that the system itself is quite effective in preventing players from forcibly spending real money, the truth is that this does not mean that there are certain complaints related to the Blue Essence needed to unlock the new characters.
To be exact, the amount required is 7,200, this being a figure that decreases as the weeks and months go by. In fact, some of the original champions can be purchase for 450 Blue Essence, although these also have mechanics that may have been outdated in contrast to the new additions. However, there are also new characters that, despite being for beginners, they are priced too high such as Sona and Yuumi.
Given this, it must be said that Riot seems to have heard the problem after a Reddit thread echoed it, thus giving rise to comments that the possibility of changing the prices is open, this being something that many fans will surely appreciate, including new players. And before this it must be said that they should keep their fans happy, since their latest cinematic has not been liked too much.