Somewhat unexpectedly, Rockstar Games announced a few days ago that GTA V would receive support for reflections with ray tracing in its version for Xbox Series X / S and Ps5, which is already available with the update released today. This option is only available in quality mode, which runs at 30 FPS, so you’ll have to choose between playing at 60 FPS in the other modes or ray-traced reflections.
As expected, the comparisons between the version with and without ray tracing They have taken very little time to appear on the web, as has been the case of the GTA Network Youtube channel, where they have released a video that perfectly illustrates the significant improvements that this technology entails. You can see it for yourself below:
This is how amazing the ray-traced reflections look in the latest update to GTA V
As you can see in the video, ray tracing is used on any type of reflective surface, even many mirrors that in the game do not work at all, without emitting any type of reflection and with an opaque texture, they become fully functional mirrors thanks to ray tracing.
Special mention to car bodywhich with this update come to faithfully reflect everything that is around them, including the player and the rest of the NPCs around them in a most realistic way.
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GTA V and GTA Online have received this ray traced update today for Xbox Series X and Playstation 5. In the case of PC, it is estimated that this will arrive in the future.