Contrary to what many users believe, the development of video games not exactly cheap. It is a process that costs money every day and only increases as it extends over time. The figures in indie video games and large productions are usually surprising, but they really get out of hand when we talk about mammoth video games.
GTA V and Cyberpunk 2077 are two giants in this regard with $265 million and $313 million in development costs respectively. These figures reflect what the games cost for their official release. It’s found between the most expensive that we can find on the market… but there is one that has not yet been officially launched and that surpasses the two mentioned together.
Star Citizenspace simulator developed by Cloud Imperium Gameswas announced in October 2012. Its business system is based on patronage, since no company was willing to undertake the long development of the game.
We can buy the game, which offers different packs with content, and then access an internal store to purchase items and ships from the different companies and factions. The company performs Thematic exhibitions from time to time to announce new ships and content. In other words: we are facing an Alpha version. Star Citizen has two modes: multiplayer with Persistent Universe and campaign of Squadron 42.
In January 2023, the amount raised by Cloud Imperium Games amounted to more than $580,000,000, which includes everything from player patronage to private investors. Recently, JeuxVideo has pointed out (via PlayerAuctions and CCUGames) that Star Citizen has reached the figure of $591,253,096. And it will continue to grow until it is officially launched… But don’t worry about it because GTA VI is on the way.
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