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This time staying and playing with your existing decks will be a difficult task. It is true that many decks will still work, but everyone will be affected to a greater or lesser extent by the rotation of cards. Some will even become unplayable due to massive card leaks or lack of victory conditions. This expansion will be foundational for the rest of the year, since many of the cards will be played by force, since there will be no other choice.
The purpose of seeing a revamped meta will be hampered by some decks surviving this purge, so it’s going to be up to Blizzard and how quickly they are at it. mechanical nerf too powerful. It is also important to note that some proposals are not going to come together in this expansion. The contents are very forward-thinking, so it is likely that some mechanics will receive support in the two remaining expansions of the year.
The best decks to start Hearthstone The Legendary Festival on the right foot
Shadow Priest
The loss of Void Touched Auxiliary is very noticeable, the deck’s power is reduced due to it. Regardless, the deck is still powerful enough to win the games. in a few shifts. One of the best possible additions is the new Priest weapon, but perhaps the refined version of Shadow Priest will choose not to carry it.
Pure Paladin
This aggressive Paladin deck is still just as potent, even though it loses some draw by not having Alliance Standard Bearer and Anointing Knight. The new cards with Divine Shield they work like a charm in the deck, adding more synergies between cards already attached to the deck and adding the murloc race to the benefit of the Purator. The Countess is still just as good in the endgame.
Death Knight Frost Agro
This is the best Death Knight deck, and everything indicates that his podium will not be taken from him. This is due to the novelty of the class, which is only a few months old. Rotation will barely affect you, and the new cards are not up to the standard of the existing ones. That this way of playing Death Knight is not the most optimal would be a surprise.
Three decks with new proposals
Magician Light Show
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Shaman Overload
The key card in this deck is the new Shaman weapon. Play the 5 cost spell who summons Ragnaros and copying it with Criminal Quartet costs 13 mana, and that’s where the weapon comes into play. The legendary minion is a nice addition, and the deck has enough resources to stop the aggression of faster decks early in the game.
Demon Hunter Rush/Outlaw
Again, the Demon Hunter weapon is the reason for the success of this deck. With the weapon equipped, it is very difficult to stay no cards in hand. The minions deal very well against other aggressive decks, and the legendary minion is perfect for closing out games that threaten to drag on and leave you without the ability to come back.
You can quickly scale between different ranges thanks to these decks. The former are perhaps the safest investment, as they are decks with playstyles that have been pre-tested in past expansions. You can also try the new expansion proposals, with the best guidelines so far. Of course it is expected that these will be refined over time (the core of the deck will not change) as new styles of decks emerge.